Assembly/C Projects
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Project Categories
graphics Graphics and text-mode video card effects (assembly).
Projects: voxel 3d, fire demo, blur field, blur-zoom field, jargon, jargon! (jargon + fade), fade screen, graphic noise, text noise, etc.
windows 32-bit windows programs (assembly).
Projects: edpad, christmas clock, win32asm demo, windows command-prompt program (int 2f windows services demo).
math Recreational math programs (assembly).
Projects: mandelbrot fractal explorer, fractal map generation, 2d grapher.
misc Unclassified projects (assembly).
Topics: boot sector programming, TSR's, dos assembly, utilities.
Projects: edisk, keyboard tsr, ed was here, restore, ascii set, text mode styles, command prompt toys.
c/c++ Programs written in C/C++.
Projects: elink, zelda-like vga video game, huffman compressor, db converter, xor encryptor, binary translator, objinf.
vb Programs written in my youth in VB.
Projects: namefool, wndkill, hide, spy.

Here you will find my recent (and some not-so-recent) programming projects. They are all in .zip format and all come with source code except a few of the Visual Basic programs, since they were made a long time ago and the sources have been lost. They are classified here into seperate categories by language and topic.

A word on safety: if in an assembly source, you see .386, then that program should not be run on anything less than a 386. If you see .8087, .287 or .387, that program should only be run on a computer with a math coprocessor (all 486's and higher have built-in math coprocessors). All C programs should only be run on a 286 (with coprocessor) or higher. Although these programs have been thoroughly tested on my computers at home and on various public terminals, I cannot accept responsibility for any damage that may be caused as a result of using these programs.


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